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Engaging Learning: Designing e-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professionals)
 
 
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Engaging Learning: Designing e-Learning Simulation Games (Pfeiffer Essential Resources for Training and HR Professionals) (Hardcover)

by Clark N. Quinn (Author), Marcia L. Conner (Foreword) "IN 1982, John Caroll noticed people playing what was probably the first computer adventure game "Colossal Cave..." (more)
Key Phrases: project management game, full game engine, contingent scenarios, Donald Norman, Media Skills Pty, Earnest Adams (more...)
3.2 out of 5 stars See all reviews (5 customer reviews)

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